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BarCampBlockMobileSocialSoftware

Page history last edited by PBworks 16 years, 8 months ago

Taken from my notes originally posted to my blog:

 

From Jordy: these are some slides that I didn't actually present but I probably should have just to set the stage a bit. Anyway here they are now for your viewing pleasure: \"If it doesn't work on a billion phones, don't bother\"

 

led by: jordy, social games at digital chocolate, bebo.com

 

skyhook - company in boston, makes a firefox extension (loki) - senses nearby wifi networks, tries to triangulate your location based upon SSIDs that it can see (they built a DB that maps SSID to location)

 

standards in mobile

  • WAP is pretty much a standard
  • SMS is finally a standard (as of like 2 years ago)

 

 

if you get embedded on the phone - you're golden. People don't download java apps to phone (too hard, poor experience, etc)

 

barriers to entry

  • downloadable apps - have to do engineering per phone
  • barriers on cost side - costs money sms (e-mail to sms gateway works for hackers)
  • distribution - have to find ways to get people to find your app
  • usability - if it isn't sms or wap, people probably won't figure it out and use it

 

admob - mobile ads, works in wap browser; can target ads per country, operator, handset, etc.

  • any hacker dude can add admob to their mobile site
  • also, can buy ads, to help distribution

 

wurfl - open source mobile device db

 

Papers and other sources:

 

twitter is another great example of what can work in mobile - so stupid simple, which is key to their success

 

mobilemonday.net - tracks mobile industry news, has pointers to lots of other good stuff