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Introduction to 3D Art

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Saved by David Hill
on August 2, 2017 at 12:05:39 am
 

Introduction to 3D Art
3D art is created by manipulating polygon meshes and molding them into objects, characters, and scenes. 3D art is used in everything from print ads, to web sites, television, movies, video games, and beyond. 

So, what does it take to be a 3D artist? Well, obviously, you must have an eye for art. Most people who begin learning how to do 3D have some kind of background in drawing and sketching. Indeed, it's not unheard of for 3D studios to hire artists who have no experience in 3D art, based solely on the strength of a pencil drawing portfolio. Sculptors, who were previously limited to animatronics and claymation to enter the realm of live-action art, also tend to have an easy time making the transition to 3D. 

Even if you don't have formal art training that goes beyond the few classes you took in high school or college for the "easy A," you can still do great work in 3D. 

Useful Traits of a 3D Artist

1. Patience. 3D artists need to be patient. Many beginners unfairly compare themselves to established artists possessing years of experience. While it can be a great motivator, and valuable source of inspiration, to examine another's work, don't obsess; 3D art is a diverse subject, and requires a lot of dedication and practice to get acceptable results. Some say that 3D is like Go, the ancient game of strategy: it takes minutes to learn, but a lifetime to master. 

2. Sharp. 3D attracts a different breed of artist. 3D artists tend to have a strong background in computers, compared to non-digital artists. Experience in computer programming is common in 3D circles, though certainly not required. 3D artists have an eye for detail, and are extremely resourceful and self-sufficient. Oftentimes, problems you encounter in 3D won't have any analogy in traditional art, and may be no one around to help. 

 

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