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Page history last edited by PBworks 13 years, 12 months ago

iPhoneDevCamp San Francisco 2007


Making the web a better place for iPhone.


Go back the the iPhoneDevCamp Main Page.


Raise Your iPhones!

...and that's only about half of the iPhone owners present.


Please fill out the iPhoneDevCampSurvey




Menu: Home Apps Teams Attendees Hack-a-Thon Sessions Adobe FAQ Press Updates Links Logo


Due to wiki-vandalism and/or user editing mistakes, this page has been locked. If you would like to submit an edit for a locked page, please email your edits to iphonedevcamp@gmail.com. Thank you.


Enric's Saturday afternoon video walkthrough iPhoneDevCamp available on techalley.cirne.com:


iPhoneDevCamp Walkthrough


iPhoneDevCamp is LIVE!


View Today's Keynote slides in .pdf or .mov


Check out the Flickr photos from the event!


Add your iPhoneDevCamp-created applications to the iPhoneDevCampApps page.


Update 07/04/07: Adobe has waived the NDA requirement for the event.





DateJuly 6-8, 2007 (Friday night until Sunday afternoon) (upcoming event)
TimeFriday (07/06): 6pm-10pm / Saturday (07/07): 9am-10pm / Sunday (07/08): 9am-6pm
Location Adobe Systems, 601 Townsend Street, San Francisco, CA 94103
AttendanceAlways free! If you are planning to attend in-person, please visit the iPhoneDevCampAttendees page and add your name and contact info.
FormatPresentations, development projects, and demos




iPhoneDevCamp is an upcoming gathering, inspired by BarCamp, SuperHappyDevHouse, and MacHack, to develop web-based applications and optimize web sites for iPhone. It is a non-commercial event, organized by volunteers, with attendance free to all. By the completion of the weekend event, a number of iPhone-ready web applications and web sites will be launched to the public. The event will be held at the San Francisco offices of Adobe, and out-of-town guests are welcome.


Attendees will include web designers, developers, testers, and iPhone owners, all working together over the weekend to improve the web experience for iPhone. Development projects will include both solo and team efforts. While some attendees will wish to work solo during the event, we encourage attendees to team up, based on expertise, to work in ad-hoc project development teams. All attendees should be prepared to work on a development project during the event. You do not need to own an iPhone to attend (although, a large number of iPhones at the event will make the development and testing process much easier).


Attendees will be able to:


  • Create new web applications for iPhone.
  • Optimize existing web applications for iPhone.
  • Migrate Dashboard Widgets to web-based widgets for iPhone.
  • Test and optimize web sites for iPhone.


The event is being held the week following the public release of iPhone, to allow prospective attendees some time to acquire an iPhone. This also allows early-acquirers the opportunity to do some experimentation before attending the event.


iPhoneDevCamp is not affiliated with Apple, Inc.




Keep up-to-date by adding iPhoneDevCamp as a friend on Twitter!


2007-07-09 (RZ): iPhoneDevCampSF2007 is over! It was a huge success. Thank you to everyone, including the 325+ attendees for supporting the event.


2007-07-04 (RZ): Adobe has waived the NDA requirement for the event. Attendees: 286.


2007-07-03 (RZ): Four new sponsors! Orbino, Red Bull, Qipit, and Viewzi. Attendees: 273.


2007-07-02 (RZ): Three new sponsors! ezGear, Mophie, and Core Cases. T-Shirts and badges are in production and boxes of developer giveaways are already arriving! We are so close...Attendees: 239.


2007-07-01 (RZ): Attendees: 224.


2007-06-30 (RZ): Attendees: 213.


You can review updates more than a few days old by visiting the iPhoneDevCampUpdates page.


International Calling Cards




  • Friday, July 6, 2007, 6pm-10pm: iPhoneDevCamp Kick-off: Evening gathering, discussion of the event, project planning
  • Saturday, July 7, 2007, 9am-10pm: iPhoneDevCamp Day 1: Kickoff, presentations, development
  • Sunday, July 8, 2007, 9am-6pm: iPhoneDevCamp Day 2: Development, project demos and launch, end by 6pm




Please visit iPhoneDevCampSessions for session ideas at the event.


Hack-a-Thon and Awards


We will be hosting an iPhone iPhoneDevCampHackAThon during iPhoneDevCamp, climaxing in a Hack-a-Thon demo session on Sunday at 2pm. Those participating and showing the values of sharing and innovation will have an opportunity to win prizes, including possibly an iPhone. The Hack-a-Thon will be run MacHack style (see msg thread iPhoneDevCamp and MacHack).


Remote Participation


If you will not be able to join the main event at the San Francisco offices of Adobe, but would like to organize a satellite event in your own city, please create a sub-page, (e.g. http://barcamp.org/iPhoneDevCampBoston ), and link to it here.


We will also be exploring ways to allow for remote participation. Please stay tuned for more information.


Event IRC:


#barcamp as the backchannel on irc.freenode.net.




There is an ongoing iPhone developer community discussion list that the organizers of this list are members of. This is a good place for technical discussions before the iPhoneWebCamp, as well as place to recruit team members and discuss projects for the Hack-a-Thon.


Please visit iPhoneDevCampLinks for iPhone-related resources and links.




Please visit iPhoneDevCampCoverage to see a listing of blog entries, articles, and podcasts concerning iPhoneDevCamp.




We are actively seeking additional sponsors to help cover amenities. All sponsors will have their logos printed on the sponsors banner and will be thanked during the kickoff. Sponsoring a BarCamp event is not about lead generation, it's more like a donation - you're supporting the effort by supporting the attendees.


Meal sponsors: We are estimating that each meal will each run approx. $2-3k, based on the number of attendees (200-300). We also think pizza would make a great meal for attendees and cost approx. $1200.


Awards sponsors: We are looking for more awards sponsors. Donated items must directly tie-in to either the iPhone or development for the iPhone. Example awards include iPhone accessories, iTunes Music Store gift cards, and web development software licenses.


Please contact Raven Zachary and Blake Burris if you are interested in being a sponsor.






Transportation, Parking, and Lodging


We are not able to provide transportation or lodging for the event. Attendees will need to make their own arrangements.


Public Transportation: Check routes and schedules. Weekend service may be limited.


Parking: There is plenty of parking around 601 Townsend, especially on Berry Street and along 7th. The Adobe Parking Garage will be closed during the event. Since it's the weekend, we should be ok for parking. The San Francisco Giants are playing out of town this weekend.


Reasonably-priced hotels within 'walking distance' or a short cab ride:


  • Hotel Britton, 112 Seventh Street, San Francisco, CA 94103, ~$90/night, free wifi
  • Powell Hotel, 28 Cyril Magnin Street, San Francisco, CA 94102, ~$120/night, free wifi


What to Bring


  • Laptop with wireless card and a power supply
  • Safari web browser (Mac or Windows)
  • iPhone (ideal, but not required)
  • Camera (Flickr tag: iphonedevcamp)




Three weeks from inception to execution. Can we do it? Yes, we can! The instigators (creators) of iPhoneDevCamp include RavenZachary, whurley, and Chris Messina. The catalysts (doers) of iPhoneDevCamp include Dominic Sagolla, Blake Burris, and Christopher Allen.




MC: RavenZachary

Sponsorships: Blake Burris and RavenZachary

Logistics and press: whurley

Evangelism, presentations and so forth: Chris Messina

Facilities: Dominic Sagolla and whurley

Hack-a-Thon and Awards: Christopher Allen


  • feel free to assign yourself a task that you think needs doin'


For more information on BarCamp roles, please visit the Building Block Roles for BarCamp page.




If you are planning to attend in-person, please visit the iPhoneDevCampAttendees page and add your name and contact info.


NDA: Everyone in attendance will be asked to sign a brief Non-Disclosure Agreement, either electronically or on paper. This agreement is in place to protect attendees in case they are exposed to any confidential information from Adobe. We do not anticipate that attendees will be exposed to Adobe Confidential information, but the NDA is required for admittance, and only applies to Adobe Proprietary Information. See iPhoneDevCampAdobeNDA. Attendees unwilling to sign an NDA are encouraged to participate remotely. Update 07/04/07: Adobe has waived the NDA requirement for the event.


PARTICIPATION: This is a 'working' camp for developers, designers, and testers. The purpose is to build and launch web-based applications and sites for iPhone. This is not an iPhone users group gathering. All attendees will be involved in this process, either building or supporting builders. There are no lurkers! Please list whether you intend to develop, design, and/or test when you add your name. This is important information that will help us in the organization of teams (for those who want to work on a team effort).


Internet Access


Adobe Systems Town Hall supports a maximum 444 people and 200 concurrent wireless connections. iPhoneDevCamp Command Room is Duct Tape, and it supports 20 wireless and will have 20 or so ethernet drops. There is an identical command room, Velcro, which supports 20, with 20 more drops. Chaplin, the presentation and breakout room, seats 90 and supports 40-50 wireless connections but very few ethernet drops. We will be providing as many power plugs and drops as possible given the load in Town Hall.


- AdobeGuest Wireless/Wired Connectivity:


The SSID or wireless network name for this conference is AdobeGuest. Connecting to wireless using WinXP Wireless Config:


  1. Click on Start > Control Panel
  2. Double click Network Connection.
  3. Double click Wireless Network Connection
  4. Click View wireless network
  5. Choose the AdobeGuest network.
  6. Click connect
  7. Click OK at the connection successful notification box.
  8. Proceed to Accessing the Internet.


Connecting to wireless Using Macintosh OS X:


  1. Click on the AirPort status icon in menu bar to select and join a wireless network.
  2. Click on AdobeGuest in the Network Name field.
  3. Proceed to Accessing the Internet.


Connecting to AdobeGuest network via wired connection


# Plug the cable into your computer.

# Proceed to Accessing the Internet.


Accessing the Internet:


  1. Launch your browser.
  2. Enter the text www.adobe.com in the address field and press Enter.
  3. Click Yes on all security alerts you receive
  4. Read the terms and conditions.
  5. If you are a new Adobe guest network user, continue to 5a. If you have used the Adobe guest network before, continue to 5c. Note: All new users, including Adobe Employees, must complete step 5a prior to accessing the Adobe guest network.
  6. Click Register
  7. Complete all fields under Guest Registration and click Register. All Preferred usernames must be unique. If your preferred username is not unique, you are returned to the terms and conditions page.
  8. Enter your username and password under Registered User and click Login.